Spirit

A floating unit whose target is always the throne. Prompt actions enables him a 30% probability to dodge attack, neither will he trigger hidden traps.
Combat Stats

Max Level

4
Health

Health

1472 – 1578
Damage

Damage

118 – 125
Range

Range

Melee
Priority Target

Priority Target

Throne
Attack Type

Attack Type

Spot damage
Movement Speed

Movement Speed

Fast
Training
Recruiting Costs

Recruiting Costs

5940 – 6890
Unit Size

Unit Size

6
Recruiting Time

Recruiting Time

1080 – 1080
Level Data
Level 1
Health

Health

1472
Damage

Damage

118
Recruiting Costs

Recruiting Costs

5940
Recruiting Time

Recruiting Time

1080
Upgrade Time

Upgrade Time

268860
Upgrade Costs

Upgrade Costs

2400000
Level 2
Health

Health

1503
Damage

Damage

120
Recruiting Costs

Recruiting Costs

6240
Recruiting Time

Recruiting Time

1080
Upgrade Time

Upgrade Time

287220
Upgrade Costs

Upgrade Costs

2600000
Level 3
Health

Health

1546
Damage

Damage

123
Recruiting Costs

Recruiting Costs

6560
Recruiting Time

Recruiting Time

1080
Upgrade Time

Upgrade Time

301560
Upgrade Costs

Upgrade Costs

2700000
Level 4
Health

Health

1578
Damage

Damage

125
Recruiting Costs

Recruiting Costs

6890
Recruiting Time

Recruiting Time

1080